

I've killed every boss through normal, and was about wave 44 of Extreme tonight before quitting. I will be joining them in quitting, because there's simply no point playing now the map has been broken. Many players in-game are now disgusted by the same patch, and chosing not to play anymore. Now i can only play unchallenging pathetic waves, followed by a sudden disproportionately-hard boss at the end. This is what i saught and found enjoyment from before the recent patch. I would very much enjoy some truely-testing standard waves. then as a player who seeks a skill-based challenge i would genuinely welcome such a change. If the creator wishes to make the map 'harder' than it was. One must assume, simply out of respect for the creator, that it is merely a severe developer over-sight, and one that badly needs to be corrected. Surely this cannot actually be the creators intended vision.
#Gem tower defense map Patch#
The result of the latest patch is to COMPLETELY trivialise ALL 49 waves before a boss.Īnyone who is able to actually KILL a boss of a difficulty, will find the preceeding 49 waves so utterly effortless, that they are now being tested soley on their patience of tolerating a badly designed map, up to the point they actually get to face level 50 rather than being tested on any kind of 'wave survival' or 'damage dealing' ability. I can also put it another way, if the above is still confusing: So after spending a week keenly replaying Insane mode for the genuine fun of the challenge of survival, (which i was coming close to surviving in full), and helping the map get Popularity Playtime I have now been thrown back down against my will to Normal mode, and i am stuck there playing through the same pointless super-super-easy 50 waves of normal difficulty till the rest of eternity, despite finding even the Hard 50 waves easy, and finding pleasure only in the challenge of trying to survive Insane's 50 waves. It is actually EASIER to survive untill the boss on _INSANE_ mode, than it is to kill the normal mode boss. BUT, because the normal-mode boss's HP is so high, i am unable to kill it outright. Even surviving all 50 waves of Hard mode is fairly easy and no challenge. I am a player who can effortlessly cruise through all 50 waves of normal, which offer NO challenge whatsoever and are extremely boring/pointless the 25th time around. Let me say this in simpler terms: I am a player who can SURVIVE all 50 waves of extreme mode. The creator seems to have forgotten this when making the latest patch. This means the boss HP was never set with killing bosses OUTRIGHT in mind. This means the HP is far higher than it normally would be, to allow 'super-pros' to show themselves superior to merely 'average pros'. The creator always set the boss HP on the basis of "Testing" a maze, rather than HP a player in that difficulty category would actually be expected to kill.
#Gem tower defense map full#
and ive cleared extreme.īUT, to simply ATTEMPT a difficulty - under the new patch - the previous boss has to be killed OUTRIGHT with the full 2.5 million damage. Lets be clear here, people can earn colours (an extravagant reward, the sort of thing to show oneself a hardcore gamer) for simply clearing a difficulty.

The latest patch denies me the right to even play hard mode, until i "kill" the boss of normal mode. I am a player who can make it to the boss on extreme mode, and i have spent several days enjoying the challenge of trying to make it to the boss on Insane. Rich randomness brings unique game experience.Gem TD just got ruined, with the latest patch. Various exclusive abilities designed for the gems ħ. 37 types of special Gems waiting for you to place and arrange ĥ. 48 types of basic Gems, 13 receips to combine Ĥ. The bosses are examiners of your maze in different stages. You need balance your massive and single attacking powers. The extrem tests from bosses are inevitable. Maze cannot change the preset route of air units. There would be a wave of air units every 4 waves. Every choice is crucial, for it will play an influence on your development. You can only keep one down, while the others would change to rocks. Try various collocations of Gem, max your attacking power and defense your Base.īefore each wave of monsters, you would get five random gems. It is also neccessary to plan your firing point. What you need to do is constantly to plan and build an ingenious maze to stop the monsters' steps and destroy them. Its map is more open and its operations are more free. Gem Tower Defense is more different from the usual TD games.
